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Mercedes 260D 3D Realistic Render
This project marked a significant milestone in my journey as a 3D artist, representing my inaugural foray into the realm of crafting hyper-realistic cars. Armed with a trove of references gathered at a car show in Berlin, I embarked on a journey of creativity and precision.
Using Maya I modeled, textured, lit, and rendered each angle of the automobile, subsequently seamlessly integrating them into photographs of empty urban streets.
The video presentation I created from these astonishing renders paved the way for my first job in the industry.
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